Koth_H2O

Koth_H2O a23_fixes

Did a lot!
generally what I did was put notes to use and remade some parts.
there are other thing that are different too just a lot to cover.
-made hallways less narrow and clutter (hopefully)
-reduced flanks that went to enemy territory with little risk.
-Remade the point area (to help cut down on spam)
-added room off main hallway
-allowed accesses to roof of (hut?)
-pushed side flank to point
-opened the side flank to side team building
-added more ammo and health packs.
-pushed skybox up
-added doors to upper room
note I'm not sure if I should add more areas before the point (make the map longer)
next planned update is fixing the smaller things.
thank you for liking my silly little idea!

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added more lights to see.
change logs:
-changed sniper deck to be more open (testing to see if works)
-changed spawn bridges
+light to dark areas
+blue team filter to Blue's spawn doors

hoping to slowly work on it more :)
something I forgot.
+spawn room door vis
+blue's spawn room now has a Funk_Respawnroom