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Added trucks by the point to help block sightlines through the main choke
Added a wall on the lower side to prevent environmental deaths
Added an area below the point which can be dropped down onto
Added turbines below the point
Added a path on the higher side of point
Made the flank tunnel from the lower spawn door smaller
Added some props
Rearranged health and ammo placements
Hopefully this version has fixed most major sightlines. I am aware of several that are still present which I will be fixing in the next version.
Also for the next version I will be moving the spawns closer to point and changing the height advantages so it is easier to push against a forward hold.
I removed a lot of height advantages here but I went a little overboard and now the map is too flat. I also moved the spawns further from the point which leaves a lot of boring unoccupied area. A full list of changes is below:
Added choke outside of spawn
Added access to lower flank area from the spawn choke
Made the gray buildings smaller
Added a roof to the building further from point
Made the area around point flatter
Removed the building on point
Added a ramp from one of the gray buildings to the lower flank area
Added a large wall between the halves of the map as a placeholder to block sightlines
Added water below the map
I am aware of the large number of long sightlines in this version and I will be changing several things in the next version in order to help fix those issues.
This version is also open to allow environmental deaths which I think I will remove or at least restrict in the next version.
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