I removed a lot of height advantages here but I went a little overboard and now the map is too flat. I also moved the spawns further from the point which leaves a lot of boring unoccupied area. A full list of changes is below:
- Added choke outside of spawn
- Added access to lower flank area from the spawn choke
- Made the gray buildings smaller
- Added a roof to the building further from point
- Made the area around point flatter
- Removed the building on point
- Added a ramp from one of the gray buildings to the lower flank area
- Added a large wall between the halves of the map as a placeholder to block sightlines
- Added water below the map
I am aware of the large number of long sightlines in this version and I will be changing several things in the next version in order to help fix those issues.
This version is also open to allow environmental deaths which I think I will remove or at least restrict in the next version.