This version has some pretty significant changes and I'm prepared to stay in alpha for a bit longer to iron out the reblocked areas. Some of these changes weren't exactly necessary but I thought they'll make it feel better to play on.
Changes:
Changed to rotated symmetry
Lowered light brightnesses a bit
Moved the brick house forward a bit
Added some height variation inside the brick house
Swapped the stairs and choke positions on the main building
Rearranged rollout areas
Added a new rollout option to the left which leads to the gravel dump
Increased gravel dump height
Temporarily removed 3D skybox
Added doorway between the gravel dump and the main building
Removed the flank under point
Simplified some geometry
Reduced visleafs
Fixed capture zone decals for people with fps configs (hopefully)
Added a slope to the small hp and ammo under point
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