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Changelog
Can no longer build in BLU spawn: was not intended
Pathway up to RED spawn on last from lower down
Changelog
Minor update to test if forcerespawn has any effect on balance
also added a new health and ammo on last for RED
Changelog
Healthkit adjustments
More cover for the flank route leading up to last
New flank route for C that goes underneath the point and comes around past the KillCorridor:tm:
Changed the previous flank route in B, made it more obvious where it comes from and changed where it comes out as well.
Bug fixes, of course.
Changelog
changed the side route at B to a dropdown
Added a new Blue forward spawn that's closer
fixed bugs
Upgraded and moved a bunch of health kits, and added patches
Shifted cover around on A and Last to block sightlines
Lighting changes
Changelog
Added a new doorway between the outdoor flank on B.
Fixed a bunch of bugs
Ending explosion now has a trigger