Inferno A2

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- Added another capturepoint (in the connector building between blu spawn and a point)
- Scaled the map down (around B and C)
- Added another forward spawn (Once B is captured)
- Removed a useless door
- Improved clipping
- Added cover between in the hall between B and C
- Still no vulcano :\
Small update:
-Removed volcano due to invalid brushes and them getting removed when I load up the map
-Added another route to A -> B hall
-Made A easier to push