Inferno - Not mercenary park... Yep, this is the same map as pl_moonday, I know... I'm not really motivated to make another map in the moon style. So this is pl_second (with a few changes) in the mercenary park style. Original map: pl_second by @Muddy
Small update: -Removed volcano due to invalid brushes and them getting removed when I load up the map -Added another route to A -> B hall -Made A easier to push Read the rest of this update entry...
Changelog: - Added another capturepoint (in the connector building between blu spawn and a point) - Scaled the map down (around B and C) - Added another forward spawn (Once B is captured) - Removed a useless door - Improved clipping - Added cover between in the hall between B and C - Still no vulcano :\ Read the rest of this update entry...