A:
-adjusted position of gates that open when A is capped
-changed a wall to fencing to make the area feel more open
-cart is slower on rollback zone (.75 speed)
B:
-no changes
C:
-adjusted blue high ground route to not so directly counter a red holding position
-adjusted rooms on red side to make engineer setups stronger, more intuitive, and comfortable
-opened up far ramp flank
-health and ammo adjustments
-cart is slower on rollback zone (.5 speed)
D:
-lowered capture time from 4:00 to 3:00
-cart is slower on rollback zone (.5 speed)