Changed the right spawn connector to remove a confusing door.
Remade the right flank to make it easier for attackers to access.
Replaced the awkward left path prop heap with a proper staircase.
Opened up a cubby in the left silo.
Moved the medium...
Completely redid the map geometry to something that should hopefully be more fun to play in.
Kept the cap plates since I think they'll bring out some interesting gameplay.
Can you even call this the same map anymore?
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