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a3
update clipping around the CP and the map for smoother movement
slightly adjust lobby size
open and connect the second spawn door to the main spawnroom
a2
scale down mid roof from 1:1 ratio slope to 1:2
greatly improve clipping for smoother movement
adjust roof covers to slightly favor Blu side (bc of left-right sided projectile thingy, Red Soldiers and Demos have an easier time shooting the big building from mid shack)
reduce captime to 16s
scale up cap zone over the rooftop
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