Heart of the Oak

Heart of the Oak b13

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Heart of the Oak b13

a somewhat unconventional 5 control point level

5 control point level
A overgrown temple under a old forest,

Some b11 screens:

hoto_b11_A_blu01.jpg
hoto_b11_B_blu.jpg
hoto_b11_broken_wall.jpg
hoto_b11_B_red.jpg
hoto_b11_B_red02.jpg
hoto_b11_mid.jpg
hoto_b11_A_blu.jpg
hoto_b11_sew.jpg
hoto_b11_cellar.jpg
hoto_b11_cage.jpg


Some b4 screens:
(on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=962571666)

hoto_b4_final01.jpg


hoto_b4_final02.jpg


hoto_b4_2nd02.jpg


hoto_b4_2nd01.jpg


hoto_b4_mid02.jpg


hoto_b4_mid01.jpg



some b1 screens:

middle
0638324A51C84CB7E6397C0E9091E038E7CE96B2


second
9C0E28DA319DDE6B2EE57E8D682EB194B85A59C9


last
F2E15BF67AEFF7C495C121228279555ED4901E10


some a10 screens:

middle
69AE20B4BA0F132D5679BA23B4DDEE6AF9DBC34A


2nd
EAEBE571CB12B7225D9C3063DDAF4868C1944817


sewar:
6F28EAF99C3FA593CE509291BAB63747309B6773


last
88C2F4B723D5A887A15C3CA52680B66AACC7A63D


last2
E10672617E14A6CAE0A1AF58FE7229C9DF42D098


some a8 pictures:

2nd capture point, started to add displace and some props
87F37A1959FCA13968F7CFFC366492698953562C


layout changes to last, chopped the bridge and made 2 platforms instead
434B0698B97C52DFD25324D017B4589324356962


some a6 screens:

middle
5B93CFABCDEAD985F326342E3D6268B4E2D88692

80F812D033F8493E48813C28737ADB24483B097D


2nd
4DD0B409C222C88E2824611273014F535396EC88

FA05B6B57512BEAA5B574EC271BC7EC959C418CF


last
E68373BCBE9C48ADF6F7AE121AA53B4BD4537920

7A6BEBB2B1602CEDF76E02441B388D7A8EED3B76



A1 pics:

middle
1295608C4DF3A51E152C57BE6C3C8407813876BA


2nd
EA79F09959F784E8587119FEE8EC49A206E94383


1st
CC0FBE5C5D6E89048A115AACFAE97D94507E9720
Author
Invalid nick
Downloads
5,436
Views
5,436
First release
Last update
Category
Symmetrical CP

More downloads from Invalid nick

Latest updates

  1. minor layout changes

    - updated layout near initial spawn and A capture point - updated layout approaching B capture point - changed cellar door to open/close once B is captured - added a few ammo packs - fixed a few clipping issues - updated skybox
  2. updates...

    - reworked layout at last checkpoint - reworked layout at mid - added a few models - fixed a few clipping issues - improved performance - added more arrow-decals - updated a few textures
  3. minor asset update

    -fixed a few clipping issues -added some new props -fixed some displace issues -added lods to some models -updated lighting

Latest reviews

this map looks fucking lit af :D
Lighting really makes this map looks great!