Dewm rc1

Duke it out inside a research facility set on Mars

  1. Invalid nick
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    Welcome to Dewm, a remote research facility on Mars
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    some dewm_rc1 screens,














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    dewm_b8 update:

    - now possible to drop down from upper jumppad shelf without taking damage
    - normalized brightness of lights around the level
    - fixed clipping around mid
    - various texture tweaks
    - minor performance update in vent

    some screens:

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    dewm_b7 update:

    - closed access to jump pad from sniper path, each team has their "safe" jump pad from bottom access (after reviewing some demos spy felt a little op compared to other classes, thanks chin and hackkyckling)
    - added full ammo beneath sniper shelf
    - added custom hud icon for capture point
    - added textures for various models
    - added decals
    - added a moody sandstorm in the 3d skybox (thanks void)
    - updated draw distance on some props
    - increased visibility in vent

    some screens:

    updated textures and decals mid
    [​IMG]

    texture updates in spawn
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    texture update in first connector room
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    increased visibility vent, and texture update
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    new textures and models in hell
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    Some beta6 screens:
    blu spawn
    [​IMG]

    blu connector
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    blu vent (ready to texture)
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    middle (added a custom capture point, textures and decals needs to be added)
    [​IMG]

    hell (the glass in the teleporter has been removed, you can shoot players on the other side, area needs to be textured)
    [​IMG]

    Some beta(3) screens:

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    Some beta(2) screens:

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    spawn shelf
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    lobby
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    vent lower
    [​IMG]

    vent upper
    [​IMG]

    middle, still some models missing here,
    [​IMG]



    Alpha screens:
    Overview:
    [​IMG]
    Middle:
    [​IMG]

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    Garage (spawn):

    [​IMG]
    chin and Necr¤â thanked this.
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Recent Reviews

  1. Twist.vmf
    Twist.vmf
    5/5,
    Version: rc1
    fantastic map! the first map i ever looked foreword too!
    1. Invalid nick
      Author's Response
      thanks dude ;)