Winterspring a3

A PL map set high in the mountains

  1. Invalid nick
    This is a PL map with 4 checkpoints (I've used the PL-template found elsewhere on this site - big thanks to the people that put together the SDK pack it's super helpful!)

    Known bugs:

    - PL cart stops at checkpoint 3, players need to step out of the trigger and back again to re-trigger the push

    • Capturing the first checkpoint will open a new access path for both teams
    • First forward spawn for Blu team is activated after reaching the second checkpoint, this will also push back the Red spawn
    • Second forward spawn for Blu team is activated after reaching the third checkpoint, this will also push back the Red spawn
    2015-12-22_00001.jpg 2015-12-22_00002.jpg 2015-12-22_00003.jpg 2015-12-22_00004.jpg 2015-12-22_00005.jpg

    All types of feedback is welcomed, don't be shy!

    Thanks!