Haywire RC5

Payload map in the style of 2fort!

  1. Balancing and Optimization: Episode 2

    - Decreased BLU respawn time on second point
    - Increased RED respawn time on second point
    - decreased metal and HP drops on second point so it's less campable
    - Added a wheel to move over the wooden wall around the second point
    - Further optimization process.
    - Fixed being able to enter RED's forward spawn as BLU after capping second(Thanks Alexis)
    - Adjusted certain prop heights so they arent floating anymore
    - Fixed missing texture around Last
    - Gave each point individual names!
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