Changelog for alpha 8:
-Changed the geometry at mid, including the overpowered roofs
-Redid the courtyard behind mid because it was overscaled and pretty empty
(^You only get to see a small corner of the new courtyard because i forgot to take a screenshot)
-Removed some hallways and corridors and added arrows because people got lost
-Changed the spawn locations so you now only spawn on the top floor because people found spawning downstairs was a downgrade
-Smashed in some windows to give snipers some more spots to snipe from
-Changed the positions of the deathcams because some didn't have a very clear view of the map
-Raised a health and ammo pack higher so it isn't it a weird hole anymore
-Added out of bounds details
-Added a new poster in spawn because i felt like it