Hi... I'm not dead... here's an update
Here are the patchnotes
[+] Added a door to the left of A that unlocks after A is captured
[+] Added some nice warehouse details to the transition building from the first half of the map to the next
[+] Added a new exit for red's last spawn
[+] Blu's spawn now looks a bit more aesthetically pleasing
[+] Added actual spawn gates to blu spawn
[+] Fixed some more clipping
[+] Put some rocks under the bridge near the farmhouse