Fulgur

Fulgur rc3

  • Cliffside path under A is now a one-way dropdown for BLU.
  • Added some extra detailing in the interior bit of the cliffside area between A and BLU spawn.
  • Fixed an exploit with a misaligned player clip.
  • Fixed numerous clipping issues.
  • Removed bogus pickup patch.
  • Optimization pass
  • Minor visual improvements
  • Fixed some clipping issues
  • Removed piss
  • Fixed deathpits launching ragdolls.
  • Fixed one way door at B opening from the wrong side.
  • Added HDR
  • Fixed LDR (fuck you CompilePal).
  • Minor fixes and improvements.
  • Finished artpassing the side room at B.
  • Fixed the minor stuff from last version.
Few things:
  • Reflections in the waterfall room are incorrect, I forgot to place cubemaps there.
  • I am planning to add a 3d skybox mountain where the C point is.
  • I forgot to get rid of the jarate pickup, so it is still there for now.
  • Deathpits still fling ragdolls on kill.. Forgot to adress that.
Honestly it has been so long since I worked on this I forgot what changed from last version.
  • Closed off the top route in A-B connector to test the impact on overall gampleay between the 2 points.
  • Moved 2nd blu forward spawn to the connector between the curved bit and B.
  • Added an inner spawn door and moved spawnpoints back in blu first spawn.
  • Clipping fixes.