Medieval Fightland A3

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Changes are:
- Added an extra buildings near spawns.
- Added cannon that shoots a ball after point unlocks.
- Added deadly pikes in the center.
- Put brush pikes to block a sightline.
- Lowered volume and pitch of gate tune. (It's fine now I swear!)
The changes are:
- Houses to block some sightlines. Also wheels behind them for rampsliding.
- Little more health and ammo.
- Torches for lucksman.
- Lowered mid building roof and raised cliff next to it so you can jump on it.
- Custom gate opening tune.
- Better indicator for gust cliffs.