Well, SS1 regulars, are you happy now? Not only is the quest system fixed, but it's non-linear now! Not to mention that the ride system has been upgraded again, supporting block sections and dynamic delays.
CHANGELOG
-Overhauled Ride System
-Block sections have been added to the ride path
-A tour tram in a block will not depart until it's show scene is done AND the block ahead is clear
-The unload station will let you take your time exiting, but don't take too long!
-The track layout has been smoothed. (This will hopefully help prevent people getting stuck.)
-Portions of the ride audio have been modified to account for delays
-Added support for In-Show Exits (only triggered by dev console)
-Quest Updates
-Your quest starts on this map. It can be initialized by talking to Lauren in the queue merge hall.
-Talking to Lauren is required to unlock the ride on first visit
-Once the quest has been started, Lauren will give you information on what maps to find secrets in.
-For every part of the quest complete, a trophy will appear in the trophy case. (It's also in other maps!)
-Acquire the three main trophies to unlock a bonus minigame!
-Other Changes
-Some walls and floors have been redone, and retextured!
-Previous Quest exploit patched, don't even try it.