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Electron e4

Simulating unpredictable physics with unpredictable mercenaries

This map started out with the name "VerticalityTest" (yes exactly that lol) as a quick block out of a layout I had in mind. Only after booting it up in game and having my friend tell me that it was actually fun did I consider the potential of making this into a playable map. That being said, I have no clue how this map will play. Am curious to see how it goes.

Huge huge huge thank you to Missing_data for motivating me to get the map into an alpha and for giving lots and lots of suggestions during the earlier stages. Without them this map most likely wouldn't have gotten far. Thank you :)

Credits:
Missing_data for major layout suggestions, hyping me up and being just very supportive in general
People who playtested the map on the TF2maps servers and those who gave suggestions! Thank you so much to everyone who said they enjoyed playing on the map, it's awesome to hear!!
A Boojum Snark for the ABS pack (Ultimate Mapping Resource Pack)
Ueakcrash for getting me into mapping in the first place. It's been four years, but I've finally uploaded a map that i feel proud of.
Author
IceFlower
Downloads
343
Views
606
First release
Last update
Category
King of the Hill

More downloads from IceFlower

Latest updates

  1. 2 Update (e4)

    - Added a white patch on the wall behind the RED base's sniper nest to make red snipers standing there more visible. Also made the light in the area brighter on both sides for the same reason. - Changed the water texture. - Moved the lowest...
  2. Beep Boop Updateroonie

    Compared to e1, so few changes happened that I forgot to write notes while making changes lol. The route from spawn up the cylinder tower's walkways has been changed; there's now a dropdown instead of jump pad onto the walkway. this was to...
  3. Wide Update (e2)

    - Enwidened the 'dock' area around the windbox (gives players a larger area to fight around) and moved the medium health pack buildings slightly (to be frank, I made this change mostly for visual reasons lol). - Widened the wood platforms on...