Overall:
-detailing
-seam fixes
-clipping adjustments
-lighting changes
Stage 1:
-what?
Stage 2:
- changed last to try and not be as much of a nightmare to cap
-adjusted track between first rollback zone and A to give players more room around the cart
-removed weird drop down shortcut from A to B
-added different less weird shortcut door from blu spawn past A to B
Stage 3:
-changed last to try to be easier to cap
-adjusted path_track nodes