- Partially detailed mid and red's deathpit
- Added detailing to the right most route out of spawn
- Adjusted detailing across the map
- Increased the overall light sources around the map to reduce the amount of shadowy spots
- Made most of the light in red's side of the map slightly yellower
- Split the floor displacement in the courtyard into multiple power 3 displacements, which used to be one power 4 displacement
- Clipping fixes