Updated logic to latest version of saph's prefab Added saph's overlays inside spawnrooms Added A and B signs inside spawnrooms Added ammo near B
Saph gave me logic that should work. I'm trusting her!! No shenanigans this time. Updated map to use the 2S gamemode
You're all lame
Improved railings
Now uses @SmallBiscuit's 2koth prefab
Fixed misleading signs in flag area. Fixed visible nodraw. Fixed broken doors. Added a few more signs to make navigation clearer.
Revamped gamemode logic (thank you @saph!). The HUD is different, and you no longer need to die to cap. Flag respawn rates have been shortened. Pushed forward wall in flag area. Added new platform in flag area. Changed Choke. Expanded Lower by deleting geometry. Added a small crate to make navigating Dropdown easier. Removed sawblades and crocodylidae. Pickup and miscellaneous changes. Mistake: signs in flag area are misleading. Mistake: visible nodraw. I doubt anyone will notice. Mistake: doors are still broken. Will certainly fix.