Deadsky A7

5CP Project

  1. Changed last and last spawn area mainly.

    Changelog A2:
    - Added a fence in grass area to shorten the size a little.
    - Changed where last spawn is and closed the original area up.
    - Added dynamic 1-way flank doors that open when 2nd to last is captured.
    - Added barricade after capping 2nd to last to prevent people running the wrong way.
    - Fixed skybox so less of the map renders.

    (plz i need more help on the overscaled grass place)
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