- Added a fence in grass area to shorten the size a little.
- Changed where last spawn is and closed the original area up.
- Added dynamic 1-way flank doors that open when 2nd to last is captured.
- Added barricade after capping 2nd to last to prevent people running the wrong way.
- Fixed skybox so less of the map renders.
(plz i need more help on the overscaled grass place)