- Removed Wheel of Doom and it's effects from the map due not being able to disable the dance event off from it.
- Added Merasmus spell system that replaces wheel of doom, spells are now triggered after every point capture
- Merasmus now greets players on round start after the counter has passed and announces the spells during caps
- Enhanced lighting on 2nd capture points to more team colored, RED and BLU
- Removed HHH, because it seemed to hate BLU team more than the RED by going more to BLU capped points.
- Fixed timings of certain sounds playing on top of eachothers
- Removed truce from the map per player feedback and my own observations
- Changed the rare spells in hell purgatory area not to respawn - save your spells for fight!
- Fixed teleport exit sometimes spawning players
- Fixed spell system not making magic effect upon triggering some of them
- Fixed several rooftop areas where players were able to stand
- Improved spell system by removing double lines and adjusting timings
- Added bit more signs to guide players