-Moved each team's spawn room closer to mid and redesigned it
-The goal is that the complexity, and long rotate time of the new spawn exits will make spawncamping harder, and the decreased time to walk from spawn to the enemy base will make it easier to assault their base after winning a teamfight at yours
-Mid itself may also need to be downsized in future versions
-Taking the flag up to the upper route will now reset the flag and yell at you to not do that again
-There is now fog
-Check this out