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+Added a couple more static props.
*Changed the map brightness.
*Tweaked a few lights.
*lowered red light tint in outside mine hallway.
*changed a few textures.
*Fixed floating cactus
+Added trigger_hurt in bomb pits that will now kill players that jump in when the doors are open.
+Added nobuild to prevent engineers from building in the bomb pits.
+Added lights above the stairs of the team towers.
+Added playerclip under stairs to prevent soldier grenade taunt exploit.
+Added a bomb prop to be shown even when the flags are disabled.
*Changed the left center map exit texture of the blu teams base.
*Rotated hidden eyes to look to the left more.
*Fixed the tiny displacement rip outside of the red teams spawn door.
*Textured some visible nodraw textures.
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