whats new?
  • adjusted pickup sizes and added some more ammo
  • minor visual adjustments
thanks to all the playtesters!
whats new?
  • artpass!
  • implemented custom models
  • implemented custom textures
  • streamlined stairs into the facility near the vat
    - players can now get closer behind the safety of the vat without needing to drop down
  • gameplay changes as a result of detailing
  • color correction
  • forgor
thanks to all the playtesters!
whats new?
  • added new sniper deck to the outside
  • raised cap time from 22 to 26
  • forgot
thanks to all the playtesters!
whats new?
  • updated vscript
  • changes to the outside
  • moved some pickups
  • idr
thanks to all the playtesters!
what was fixed?
  • added missing clip brush
  • added some more func_nofreeze zones
  • minor changes
whats new?
  • interior redesign by @Idolon
  • updated vscript
thanks to all the playtesters!
what was fixed?
  • updated vscript
  • added some nofreeze zones on rocks
whats new?
  • changed prefix to ft
    - this change is PURELY FOR TESTING as the arena prefix doesn't let us scramble, the final prefix will still be ARENA.
  • fixed some non mirrored pickups
  • moved said pickups
  • removed angled instance building and replaced it with a rock formation
  • added "capture point" signs on the center building that start turned off
  • other changes probably
thanks to all the playtesters!
whats new?
  • updated vscript
  • added new nofreeze zones
  • improved lighting in some areas
  • nudged large spawn exit door towards interior area
thanks to all the playtesters!
what was fixed?
  • fixed/added some nofreeze triggers
  • fixed missing hud