B1! This is the ""first"" beta I've ever released, so lets hope nothing explodes.
I've done a massive detailing pass of the map. Mid is one of the very few areas barely touched by significant visual change.
Not a single dev texture exists in the map anymore. They've all been replaced with shiny new real textures
Every indoors area was overhauled visually.
The deepest parts of the teams' bases are decked out with a classic spytech aesthetic.
The indoors areas are clean, concise, and have fancy ass waxed floors.
The rooms closer to mid are cold and metal.
Many ceilings were expanded. This also allows rocket jumping to play a bigger role indoors!
Not a part of the map is exempt from extra detailing.
Each area is visually distinct from the last.
The vents are dusty, dirty, and horrible.
Frogs?
Map overview
The printing room... dun dun duuuunnn!
Smaller changes include:
- nothing heh
- no change was a small one