-Took out hallway leading to point that let you go deep into enemy territory
-Expanded size of forward hold room
-Turned cave into hallway
-Various polishes and fixes
-Removed perch points
Added some barriers to the highground above point that will (hopefully) weaken it
Moved spawn back
Added building after spawn point
Added tunnel after point
Fixed Missing HUD texture
Made patches smaller
Removed health and ammo in building...
Added cover to point
Added small route and room with a path leading over the point
Removed glass
Increased size of spawn doors
Added small side ramp/room on edge of map to play around on
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