Patchnotes:
+ Added new route to Second Control Point
+ Added more cover to raised platform by ramp
+ Added second ramp to raised platform by second point
+ Expanded upon center point
+ Added building between second and center
+ Added Resupply lockers to forward spawns
+ Added light to dark areas under stairs by initial spawn
+ Added window to upper floor of buildings near the second point
+ Added shadow, fog, water lod controls
+ Added sun
+ Added more cubemaps
* Moved second spawn back to its original location
* Moved dump truck near ramp
* Moved medium healthkit near second point
* Altered walls by center point
* Altered environmental lighting settings
* Moved small health and ammo packs from upper loading bay to inside the new building, and increased them to medium size
* Miscellaneous improvements to help performance