added a red sided flank and the map is more detailed
added some advanced flanks ( planning on adding even more ), fixed the 30 second respawn time, played with textures a bit, made point A harder to cap.

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added some detail and it has a name
balanced the team respawns times, widened the short cut to point B for blu and some more minor changes
added some flanks, changed the flow of the last point a bit, tuned the respawn times, added some cover, added a lot of observer points and some overlays. added more gravle and displacements.

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