-Added forward spawns for RED!
-Added some cover onto Point A to shorten sightlines.
-Made a middle route much smaller and riskier to encourage using the less-used side route.
Yeah, I've been lazy in the past with my update logs (by that I mean I'd just add a single random letter and leave it at that). But here's a quick update log for anyone who cares:

-Added a conga zone to BLU's spawn (and also moved one of the doors).
-Changed time back to day.
-Switched around Point B.
-Added an extra door to RED's spawn.
-Finally raised Point A out of the sand pit.