Changelog:
* Made ramps near last less steep.
* Replaced detail fence on red side near mid with a solid wall.
- Removed bridge. (Rest in peace, bridge. You will be missed.)
* Placed mid on a raised hill.
+ Added arrows to guide the player towards mid.
* Tweaked respawn times.
+ Added clips to the roofs of the buidlings between second and last.
- Removed shutter doors on last.
+ Added fences to prevent a huge sightline created by the previous change.
- Removed rocks at last to make more space. (Rest in memes, props_mining/rock005.mdl You will not be missed.)
* Moved the last control points forward a bit so they are in the center of the arena they are in.
+ Made second more spacious.
+ Made several buildings and parts into func_instances. (This doesn't affect the compiled map, but it allows me to make future changes easier)
* Changed environmental settings.
- Removed HDR (it was just too bright on YOUR monitor *walks away angrily*).
+ Cubemaps
Tl;dr: