-Completely reworked lighting on the map. While it's still far from perfect (and looks somewhat fullbright on some parts), it doesn't look like paint splooges anymore.
-Respawn times are drastically shortened.
-Capping A now gives 2 1/2 minutes of extra time.
-Lengthened the area between BLU spawn and A.
-Reworked Control Point B. Catwalk no longer goes up. Right-hand side from attacking view is now on ground level. RED respawns are now both on the same side.
-Added large Hydro arrows that point the player into the direction they should go.
-Sealed off some rarely-used flank routes to test what would improve gameplay flow.
-Removed the wooden control point signs and replaced them with decals that are more in-theme.