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Listening to feedback and still experimenting with some map layout with new side flank.
New side flank instead of last two, because i still didnt satisfied with it.
More health and ammo pickups due to feedback. It still maybe not enough but we'll see.
Redesign building on the left flank to have more routes.
Added more lighting, tweak light_environment and wierd shadows. Swap old bright skybox for temporary one because old one was really bright.
Some small fixes and tweakings.
Some small improvements to the map and attempt to star detailing it.
Rework right flank make it more open and elevated.
Make CP zone smaller so now there more room to fight.
Improvements to the side areas of the central building (made balconies lower and made new door to access central zone from a side building.
Some other small improvements.