So i think generally people are good with layout and this tells me that i can go to beta now and start doing some detailing and small tweaking. So next step to start working on out of bounds areas and potentially skybox.
Fence off the turn after the left flank building. Didnt know why i didnt do it earlier
Blocked open window above the flank shack, because it was kinda not really fair spot. Gonna see how it's going to work out
Finally get rid of dev textures. Theres still job to be done but i now textured the whole map
Get rid of small healthpack from the left flank building
New version and new layout changes. With A6 and drastic map size changes theres appeared a problem with left flank. It was too tucked away from the spawn and route to left flank was "too early" as LizardOfOz said. So i changed it so players cleary see this route. And with changes to that flank i removed left wall with ammo, because it basically dont have purpose now.
Changed left flank so it more visible from spawn
Removed left flank wall with light and ammo
Make some adjustment to the ammo and health on the map
Big improvements on the size of the map, some layout changes and small detailing. Layout basically wont change but i want to check if right sizing improve the map and work in this direction.
Made size adjustment of the map with references to other arena maps
Changed left flank building
Make one spawn door instead of two to watch if its gonna make it better
Most people were saying that middle upper flank (that was getting you through window to the side building) was unnecessary. It was difficult and kinda pointless because it lead you in the building that you can already access through your side of the map. So i removed it and with it i rid of middle spawn building also, as to people saying theres not enough room to fight around gates. So now theres neat courtyard before the middle point building for people to gather and push it. Also work with pickups on the map, because people said there was not enough of them, and i think there still some work to be done in this direction.
Remove upper middle flank
Remove building that get you access to this flank
Add some geometry to the left side building
Done work on puck ups, now there is two full ammopacks near point, two full ammopack and medium healthpacks on the flanks
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