Changes and stuff:
Changed the repetitive orange of the walls to a more fitting grey.
Prevented people from getting stuck on fences and walls.
Lowered part of the thin, long roof near the point.
Added another entrance point and a Conquistador Fried Giblets stall on the Blu and Red side respectively.
Added sightline blockers to help cover the front spawn doors.
Added actual roofs for the middle building.
Removed drunks from said roofs.
I uploaded the pre-alpha build. This is the actual Alpha 1 build of the map. Again, I am sorry about all this.