First update of the map, changelog:
- Custom boat, packed with the map, glow through walls, tell me what you think
- added layout parts
- ramps next to blu spawn
- pit between second and third CP
- lifted final stretch ramp
- removed some sightlines
- added indications at red spawn
- started texturing first blu spawn
- reworked first blu spawn exit area
- payload rollback areas.
This map still needs some balacing, I am afraid blu is OP, and I really have to start detailing.