Blastoff2

72hr Jam 2023 Blastoff2 a5c

  • fixed bug making both teams score points for RED
  • minor fixes etc
  • (i was afraid to post this earlier because i thought it would disqualify this as a jam entry for some reason)
  • Repositioned/readjusted cover to make Sniper not nearly as strong
  • Readjusted geometry in the flank area
  • Added a new car showcase in the spawn area because James thought it'd look cool
  • This is the final release of the Jam time period probably
  • Added more cover to block sightlines
  • Drastically altered geometry in spawn buildings
  • Added two new entrances/exits to side buildings at mid (one being a flank connected to spawn buildings)
  • Added new shaders to Homer and Bart models
  • Added more cover
  • Added a path for less-mobile classes to reach the rooves
  • Fixed stuck spot behind the shipping containers
  • Fixed Homer being able to spawn multiple times per round
  • Made mid bigger
  • Added lots more cover
  • Reimplemented the HHH (spawns 5 minutes after a round begins)
  • Added timers for enabling/disabling the control point
  • Added new Marge voice lines