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fixed bug making both teams score points for RED
minor fixes etc
(i was afraid to post this earlier because i thought it would disqualify this as a jam entry for some reason)
Repositioned/readjusted cover to make Sniper not nearly as strong
Readjusted geometry in the flank area
Added a new car showcase in the spawn area because James thought it'd look cool
This is the final release of the Jam time period probably
Added more cover to block sightlines
Drastically altered geometry in spawn buildings
Added two new entrances/exits to side buildings at mid (one being a flank connected to spawn buildings)
Added new shaders to Homer and Bart models
Added more cover
Added a path for less-mobile classes to reach the rooves
Fixed stuck spot behind the shipping containers
Fixed Homer being able to spawn multiple times per round
Made mid bigger
Added lots more cover
Reimplemented the HHH (spawns 5 minutes after a round begins)
Added timers for enabling/disabling the control point
Added new Marge voice lines