Alpha 2
Gameplay
-Point A
-Simplified and removed a few routes
-Lengthened cap time
-Added and moved health and ammo kits
-A-B Connector
-Made shutter entrance into control room a one-way dropdown
-Added and moved health and ammo kits
-Point B
-Redid the point entirely
-Lengthened cap time
-B-C Connector
-Added a window between the 2 main routes
-Added a ramp, giving defenders access to the high ground from either main route
-Added and moved health and ammo kits
-Point C
-Lengthened point area
-Added a sentry spot garage
Visual
-Brightened up environment lighting
-Added yet more lights