I did things, I tell you what I did in the overview but you can have stuff here too if you want:
In A3, ive added routes up from the lower cliffs up to the med hp, widened the med hp, made the room half of the point more open and larger, added fences along the cliff, pushed back the wall at the cp and added loopy ramps so you can flank there and made the right side route less boring (maybe).
If you want pictures look at the overview duder.