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Changes at A:
Added un-stick measures to the B shortcut lift
Fixed being able to build on the B shortcut lift
Changes at B:
Added a special nook for Prestige
Changes at C:
Expanded area by 128hu
Reworked capture zone
Reworked ramps
Fixed spectator cam being assigned to the wrong point
Changes at D:
Added nobuild to some vent locations that could be used to set up teletraps
Changes at E:
Expanded whole map by 128hu at the center to make the E pit larger
Clipped off platforms above E
Removed ledge near capture zone
Made the jump from the upper deck to the point longer
Changes at Red First Spawn:
Teleport now disables after 0.1 seconds
Changes at Red Final Spawn:
Fixed being able to build in spawn near the resupply locker
Clipping fixes
Soundscapes
Dynamic chalkboard
Fixed Red's second spawn always being active
Fixed lift to B killing people on the lift
Fixed Blu not winning when E is capped