- Sep 30, 2012
- 90
- 4
koth_woodworks - One of these days I'm going to have a layout that plays well that I also like!
Red and blue are fighting over a timber processing facility, and I'm thinking of a kind of concrete-jungle aesthetic. Previous KOTH maps have been very maze-like or difficult to flank the enemy, so hopefully this fixes both!
Red and blue are fighting over a timber processing facility, and I'm thinking of a kind of concrete-jungle aesthetic. Previous KOTH maps have been very maze-like or difficult to flank the enemy, so hopefully this fixes both!