Red and blue are fighting over a timber processing facility, and I'm thinking of a kind of concrete-jungle aesthetic. Previous KOTH maps have been very maze-like or difficult to flank the enemy, so hopefully this fixes both!

woodworks a5
One of these days I'm going to have a layout that plays well that I also like!
Recent Updates
- is a map... playing well??? Jul 21, 2019
- Reviving a dead map? Jul 13, 2019
- Redid the upper middle section! Dec 16, 2018