Blue forward spawn may be a little too close to the final cap. And since it's actually placed ahead of the capture that provides it, the defending team has no choice but to retreat and they must very quickly get a new defensive line up (very difficult). I played sniper and I think it was great, dunno about the other team tho At the start, when they are going to push the cart over the narrow bridge/truss they were really exposed to sniper fire. Don't know if it needs fixing or not, after all they only pass there once every round. Keep it up! great map.