- Sep 12, 2008
- 1,272
- 1,142
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Don't know what I should put in this room, help!
Something to break that sightline in the room... and that extended roof looks silly as a way to get onto the roof, make a plank or something.
Did my layout for pl_Offshore. Can you guys tell me what you think? It's kind of tough to envision it exactly off the drawing, as it's top down, but I included (inside) and (on top) labels on all the buildings to show whether players will be in the building or on its roof or both. Ignore the extra blue lines, I made a different cart path first, then decided it was too straight.
http://i.imgur.com/VVJdz.jpg
(Not embedded due to large image :O )
Edit: Oh, and yes, I know RED will need another spawn room. I realized that right after I finished drawing it.
Yeah, the drawing doesn't quite show what's in my head. This is going to be a somewhat small map, but the buildings will serve as key positions to take control of. Setting up all the arrows shouldn't be too hard, and as for the height variation, don't worry; I have lots planned. It's just sort of hard to see in the drawing, as it's top-down. As for the right-angle issue Nerdboy brought up, I hadn't thought about that. I'll definitely keep that in mind once I begin building.The drawing makes it seem like the areas will be very small and simple. Make sure to build arenas that the teams can fight over. And be careful not to make the routes too convoluted as well. I'll imagine you'll need to set up a lot of dynamic sign arrows to show people where to go when each point is capped and they have to start heading to a new place. Also, don't forget about height variation. It's probably the most important part of a PL map.
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Some more progress on the hologram thingie. Still need to find a way to make it more high-tech/lighting-esque. Right now the texture is slowly scrolling to the left (as seen from the outside) and to the right (as seen from the inside) and it is also slowly pulsating (getting darker/brighter) with a sine wave every 2 seconds. I will make a video when i release an A1 so i can record a replay on the TF2M server!
I'm also planning on changing the colour when a team caps the CP.![]()
Are you sure you're ready for it? Here's old A4 sketch what I usually draw and how detailed/small I draw it:The TomHoen Contest!
Make in Hammer what he draws!