WiP in WiP, post your screenshots!

zahndah

professional letter
aa
Jul 4, 2015
767
648
Yes, but you have X time attacking then you cant cap for X time, and so on
 

Berry

resident homo
aa
Dec 27, 2012
1,056
1,898
New map? New map.

e4bb199f07.jpg
 

Bull

L4: Comfortable Member
Aug 30, 2011
193
144
I know I shouldn't be doing pretty stuff in alpha but this is so much fun

f3f47e0a79.jpg


no i shall not activate windows
 

Snowbat

L4: Comfortable Member
Apr 23, 2013
165
74
Big fucking picture
This looks nice. I like the idea of having the map be Egypt with wooden platforms. As if those wooden platforms were just added afterxwards to build a hidden base in Egyptian ruins.
It's nice to see a map I've been testing along with you come along slowly but surely.

Anyways, I'm still working on mvm_yucatan.
Here's Soldier trying to persuade the robots that there is no secret Mann Co base in those ruins and that there is no reason to bomb it. They don't believe him though... they're not gonna let the same man who built the fake decoy facility trick them again!

28c235u.jpg
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851
Last edited:

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Moonrat it isn't nice to beat other people up
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851
You reminded me, I should prolly change my avatar.

"See these gems? I stole them from you. Here, I'm holding the gems, look at me, I stole them."
RIP Sonic Adventure DX playthrough.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,158
6,080
Regardless of what these nitwits are arguing about, @UKCS-Alias those pickups so close to each other seems a little... just a little bit much. Even for mvm (willing to be proven wrong)
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,343
1,851
Regardless of what these nitwits are arguing about, @UKCS-Alias those pickups so close to each other seems a little... just a little bit much. Even for mvm (willing to be proven wrong)
Pinhead.jpg


Alrighty. I'm tired, nn.
 

Snowbat

L4: Comfortable Member
Apr 23, 2013
165
74
Unless you can fly, you have to walk a fairly long path before you can go from the one pickup to the next.
And believe me, if the bots get this far on the map, you really can use the extra ammo :)
 

UKCS-Alias

Mann vs Machine... or... Mapper vs Meta?
aa
Sep 8, 2008
1,264
817
PICKUP-CEPTION
Its an ancient egyptian curse that makes you see double, currently known as alcohol
Regardless of what these nitwits are arguing about, @UKCS-Alias those pickups so close to each other seems a little... just a little bit much. Even for mvm (willing to be proven wrong)
At the moment once you drop down its a long path to get back up, yet that is the place where the engy would be holding out. This makes them look close, but dropping down gives a big risk and is normaly not worth it for the engineer.

(Edit 2: i was going to add a path that allows you to get back up faster which negates the need for the extra ammo and health there. But even then, compared to the contest version of intercept (a11) the total value of the health and ammo there has only changed for a little bit - and in a less comfortable way. once i created a shortcut to get back up i will alter these packs to be better balanced)