WiP in WiP, post your screenshots!

froggie

L1: Registered
Jan 23, 2009
45
47
Stoneyridge
Crater1.jpg

smexy ;)
 
Oct 6, 2008
1,969
451
1ozvR

koth_flush: coming soon

Put the lever up near the top for double sticky demonan jump - have trigger up there that flushes the cap point - the entire point can spin and lower into a black bowl.
 
Oct 6, 2008
1,969
451
mvm_squarehole (really, that's a pretty right-angled pit)

hey - make it a farm theme, add in some cornstalks and you could call it MvM_Cornholio!
 
Oct 6, 2008
1,969
451
Making some changes to my map - what do you think?

frontstage1.jpg

backstage1.jpg

newstage4.jpg
 

Spacek531

L4: Comfortable Member
Jan 28, 2012
165
94
I still think that sniper will be the #1 class, especially in pics 1 and 2. Also in 2 there is what appears to be another deathpit.
 
Oct 6, 2008
1,969
451
i think that given how much this map is being played at the stage of RC6, it'd be beneficial to take a break off it and make another one

Yep - I know what you mean - this is the last change I'm doing to it - some of the RC numbers went up because of bugs (and 1 missing displacement).

The changes are being made due to some game play feedback I have received re: the bottle neck I had at the end of stage 1 and a couple of comments from stage 4. Plus I have lowered the entity count to make it more stable for 32 players.

Forgot to mention that the track that disappears behing the rock in the first picture is where the cart will go - it heads up the ramp and under the arches to come around and get on top of the platform.

Any suggestions for what I should do on that platfrom (where cap is) I have been looking at putting in another building of some sort and having the cart pass through it. or if there's other stuff you think shoule go inot it - I'd love to hear it. :)
 
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Oct 6, 2008
1,969
451
Interesting - what's causing the smoke?
 

Burnout6010

L5: Dapper Member
Oct 14, 2012
207
67
Continuing on last days screen :
ABA26D331F2D107CAB420D5D2CD47BB6FA9830AF


There will be a path on the right leading to a room where you'll choose to go to mid or back to final cap

edit : forgot lighting :S
 
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GPuzzle

L9: Fashionable Member
Feb 27, 2012
638
414
Continuing on last days screen :
ABA26D331F2D107CAB420D5D2CD47BB6FA9830AF


There will be a path on the right leading to a room where you'll choose to go to mid or back to final cap

Needs more light. Otherwise, looks like Left 4 Dead.