- May 17, 2010
- 144
- 12
erm, i see that it isn't being found....** Executing...
** Command: "c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steam\steamapps\Myusername\team fortress 2\tf" "C:\Program Files (x86)\Steam\steam\steamapps\lMyusername\sourcesdk_content\tf\mapsrc\sniper map.vmf"
Valve Software - vbsp.exe (Jul 7 2010)
2 threads
materialPath: c:\program files (x86)\steam\steam\steamapps\Myusername\team fortress 2\tf\materials
Loading C:\Program Files (x86)\Steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.vmf
Patching WVT material: maps/sniper map/nature/blendrockgroundwall002_wvt_patch
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files (x86)\Steam\steam\steamapps\lMyusername\sourcesdk_content\tf\mapsrc\sniper map.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Bad surface extents point: 1024.000000 -392.000000 64.000000
Bad surface extents point: 959.010010 647.855652 64.000000
Bad surface extents point: 3008.000000 944.000000 64.000000
Bad surface extents point: 3040.000000 -88.000000 64.000000
Bad surface extents - surface is too big to have a lightmap
material NATURE/BLENDROCKGROUNDWALL002 around point (2007.8 278.0 64.0)
(dimension: 0, 128>126)
** Executing...
** Command: "c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk\bin\orangebox\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steam\steamapps\Myusername\team fortress 2\tf" "C:\Program Files (x86)\Steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map"
Valve Software - vvis.exe (Jul 7 2010)
2 threads
reading c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.bsp
Error opening c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk\bin\orangebox\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steam\steamapps\Myusernamen\team fortress 2\tf" -noextra "C:\Program Files (x86)\Steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map"
Valve Software - vrad.exe SSE (Jul 7 2010)
Valve Radiosity Simulator
2 threads
[Reading texlights from 'lights.rad']
[34 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.bsp
Error opening c:\program files (x86)\steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steam\steamapps\Myusername\sourcesdk_content\tf\mapsrc\sniper map.bsp" "c:\program files (x86)\steam\steam\steamapps\myusernamen\team fortress 2\tf\maps\sniper map.bsp"
The command failed. Windows reported the error:
"The system cannot find the file specified."
how do i make it be found? lol
in hammer i saved it, then pushed f9, and as far as i can see, i saved it in the right directory. any help?